Players are eliminated as they go bankrupt, 3 people did within the first two days! Out of that was my cost to harvest the field and transport the harvest to be sold, and then get the field ready for the next crop. The challenge is to work your property until you can buy your own equipment and more land. The players then bought their properties and started working the land. I now own two fields, a tractor, a harvester, header, plow, cultivator/planter, sprayer, and a log trailer with a crane attached.Įach player is given/loaned $200,000.00 (8 Players) then the cheapest 8 properties on the Brunsfield were drawn randomly and assigned to the players. I'm playing the game as an RPG in single playerĮxample: First thing I did was edit the game so that I had no money in my bank, then I played the game like I was a farmhand, I did missions until I could afford my first tractor and land. Yes there are missions, however the missions (plow a field, harvest a field, etc.) are more of a way to earn money and to try out different equipment! I learned by doing missions I hate beets and potatoes.įor me the game is a way to relax and deal with anxiety! The game can really shine depending on the way that you play. Help me understand what makes this neat.ġ. Going by the title, I am imagining you ride on tractors and watch grass grow. Originally posted by Fleshbits:lot of people seem to be playing this game. Playing with others can teach you a lot and sometimes you might find yourself being the one with bright idea that helps everyone. You can play competitively or cooperatively. Some people even take it a step further and want to do enough forestry / tree harvesting to account for any structures they build (barns, sheds, house, fences, etc.) This can really add longevity and variety to your gameplay, but is not for the casual or weak player.īut, of course, YOU will be the only one whoever knows you "won." Some people want to achieve "self sufficiency." One meaning of this can be they achieve a balance or working their land and crops to provide all the needs of their animals, and also enough to sell for income, and also enough left over to sustain their imaginary family. When achieved, you win, and start on another map. Some people like to approach each map as a game of Monopoly: goal 1 is to buy all of the plots of land that have workable fields on them, goal 2 would be to finish buying all properties on the map. There are ways to play with an "end game" in mind. For example, Farming Simulator 19 Mods [has over 540 different tractors, tractor packs, and different tractor versions to add to your game.ĮDIT: I almost forgot, there is also a multiplayer function if that is more your style. To make things different, whether by adding machines, maps, gameplay features, etc., there are numerous mods to add to the game. This question is just a matter of perspective. Then you would just have to do the open world driving. This style would require you to put machines in place for helpers/workers to do the work with in the specified field. Others, such as myself, play it as a management game. These people play the game as a simulation from the point-of-view of a real farmer. Some people enjoy mindless monotonous work. Though, the only way to lose is to go bankrupt which is not easy to do, unless you are playing on hard difficulty.įor the third question, that depends on how you play. Though, think of these as side quests because they serve no purpose other than to make money. To your first question, there are missions you can do. Depending on what you are looking for in the answer, it can be a matter of perspective.
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